19 #ifndef WLDPATHOPENER_H
20 #define WLDPATHOPENER_H
23 #include <common_features/pointf.h>
35 void setInterval(
float _ms);
37 bool processOpener(
float tickTime);
42 void fetchSideNodes(
bool &side, QVector<WorldNode *> &nodes,
float cx,
float cy);
44 void findAndHideSceneries(
WorldNode *relativeTo);
49 QStack<PGE_PointF> need_to_walk;
50 QStack<WorldNode*> next;
58 #endif // WLDPATHOPENER_H
Definition: wld_tilebox.h:29
Definition: scene_world.h:50
Definition: wld_pathopener.h:28