This is the complete list of members for obj_player_state, including all inherited members.
| allow_floating (defined in obj_player_state) | obj_player_state | |
| animator_ID (defined in obj_player_state) | obj_player_state | |
| duck_allow (defined in obj_player_state) | obj_player_state | |
| duck_height (defined in obj_player_state) | obj_player_state | |
| event_script | obj_player_state | |
| floating_amplitude (defined in obj_player_state) | obj_player_state | |
| floating_max_time (defined in obj_player_state) | obj_player_state | |
| height (defined in obj_player_state) | obj_player_state | |
| image (defined in obj_player_state) | obj_player_state | |
| image_n (defined in obj_player_state) | obj_player_state | |
| isInit (defined in obj_player_state) | obj_player_state | |
| make() | obj_player_state | inline |
| mask_n (defined in obj_player_state) | obj_player_state | |
| phys (defined in obj_player_state) | obj_player_state | |
| sprite_setup (defined in obj_player_state) | obj_player_state | |
| textureArrayId (defined in obj_player_state) | obj_player_state | |
| textureID (defined in obj_player_state) | obj_player_state | |
| width (defined in obj_player_state) | obj_player_state |
1.8.7