This is the complete list of members for obj_npc, including all inherited members.
| activity (defined in obj_npc) | obj_npc | |
| adhesion (defined in obj_npc) | obj_npc | |
| algorithm_script (defined in obj_npc) | obj_npc | |
| allow_bubble (defined in obj_npc) | obj_npc | |
| allow_buried (defined in obj_npc) | obj_npc | |
| allow_egg (defined in obj_npc) | obj_npc | |
| allow_lakitu (defined in obj_npc) | obj_npc | |
| ani_bidir (defined in obj_npc) | obj_npc | |
| ani_direct (defined in obj_npc) | obj_npc | |
| ani_directed_direct (defined in obj_npc) | obj_npc | |
| animator_ID (defined in obj_npc) | obj_npc | |
| background (defined in obj_npc) | obj_npc | |
| block_npc (defined in obj_npc) | obj_npc | |
| block_npc_top (defined in obj_npc) | obj_npc | |
| block_player (defined in obj_npc) | obj_npc | |
| block_player_top (defined in obj_npc) | obj_npc | |
| block_spawn_sound (defined in obj_npc) | obj_npc | |
| block_spawn_speed (defined in obj_npc) | obj_npc | |
| block_spawn_type (defined in obj_npc) | obj_npc | |
| blockSpawn enum name (defined in obj_npc) | obj_npc | |
| bump_on_stomp (defined in obj_npc) | obj_npc | |
| can_be_eaten (defined in obj_npc) | obj_npc | |
| category (defined in obj_npc) | obj_npc | |
| climbable (defined in obj_npc) | obj_npc | |
| coins (defined in obj_npc) | obj_npc | |
| collision_with_blocks (defined in obj_npc) | obj_npc | |
| container (defined in obj_npc) | obj_npc | |
| container_align_contents (defined in obj_npc) | obj_npc | |
| container_content_z_offset (defined in obj_npc) | obj_npc | |
| container_crop_contents (defined in obj_npc) | obj_npc | |
| container_elastic (defined in obj_npc) | obj_npc | |
| container_elastic_border_w (defined in obj_npc) | obj_npc | |
| container_show_contents (defined in obj_npc) | obj_npc | |
| contents_id (defined in obj_npc) | obj_npc | |
| custom_ani_alg (defined in obj_npc) | obj_npc | |
| custom_ani_el (defined in obj_npc) | obj_npc | |
| custom_ani_er (defined in obj_npc) | obj_npc | |
| custom_ani_fl (defined in obj_npc) | obj_npc | |
| custom_ani_fr (defined in obj_npc) | obj_npc | |
| custom_animate (defined in obj_npc) | obj_npc | |
| custom_physics_to_gfx (defined in obj_npc) | obj_npc | |
| deactivate_off_room (defined in obj_npc) | obj_npc | |
| deactivation (defined in obj_npc) | obj_npc | |
| deactivetionDelay (defined in obj_npc) | obj_npc | |
| death_sound_id (defined in obj_npc) | obj_npc | |
| default_boss (defined in obj_npc) | obj_npc | |
| default_boss_value (defined in obj_npc) | obj_npc | |
| default_friendly (defined in obj_npc) | obj_npc | |
| default_friendly_value (defined in obj_npc) | obj_npc | |
| default_nomovable (defined in obj_npc) | obj_npc | |
| default_nomovable_value (defined in obj_npc) | obj_npc | |
| default_special (defined in obj_npc) | obj_npc | |
| default_special_value (defined in obj_npc) | obj_npc | |
| direct_alt_left (defined in obj_npc) | obj_npc | |
| direct_alt_right (defined in obj_npc) | obj_npc | |
| direct_alt_title (defined in obj_npc) | obj_npc | |
| direct_disable_random (defined in obj_npc) | obj_npc | |
| display_frame (defined in obj_npc) | obj_npc | |
| effect_1 (defined in obj_npc) | obj_npc | |
| effect_2 (defined in obj_npc) | obj_npc | |
| exit_code (defined in obj_npc) | obj_npc | |
| exit_delay (defined in obj_npc) | obj_npc | |
| exit_is (defined in obj_npc) | obj_npc | |
| exit_snd (defined in obj_npc) | obj_npc | |
| exit_walk_direction (defined in obj_npc) | obj_npc | |
| foreground (defined in obj_npc) | obj_npc | |
| frames (defined in obj_npc) | obj_npc | |
| frames_left (defined in obj_npc) | obj_npc | |
| frames_right (defined in obj_npc) | obj_npc | |
| framespeed (defined in obj_npc) | obj_npc | |
| framestyle (defined in obj_npc) | obj_npc | |
| freeze_by_iceball (defined in obj_npc) | obj_npc | |
| gfx_h (defined in obj_npc) | obj_npc | |
| gfx_offset_x (defined in obj_npc) | obj_npc | |
| gfx_offset_y (defined in obj_npc) | obj_npc | |
| gfx_w (defined in obj_npc) | obj_npc | |
| grab_any (defined in obj_npc) | obj_npc | |
| grab_side (defined in obj_npc) | obj_npc | |
| grab_top (defined in obj_npc) | obj_npc | |
| gravity (defined in obj_npc) | obj_npc | |
| grid (defined in obj_npc) | obj_npc | |
| grid_attach_style (defined in obj_npc) | obj_npc | |
| grid_offset_x (defined in obj_npc) | obj_npc | |
| grid_offset_y (defined in obj_npc) | obj_npc | |
| group (defined in obj_npc) | obj_npc | |
| health (defined in obj_npc) | obj_npc | |
| height (defined in obj_npc) | obj_npc | |
| hit_sound_id (defined in obj_npc) | obj_npc | |
| hurt_npc (defined in obj_npc) | obj_npc | |
| hurt_player (defined in obj_npc) | obj_npc | |
| id (defined in obj_npc) | obj_npc | |
| image (defined in obj_npc) | obj_npc | |
| image_n (defined in obj_npc) | obj_npc | |
| image_size (defined in obj_npc) | obj_npc | |
| immortal (defined in obj_npc) | obj_npc | |
| is_star (defined in obj_npc) | obj_npc | |
| isInit (defined in obj_npc) | obj_npc | |
| keep_position (defined in obj_npc) | obj_npc | |
| kill_by_fireball (defined in obj_npc) | obj_npc | |
| kill_by_mounted_item (defined in obj_npc) | obj_npc | |
| kill_by_npc (defined in obj_npc) | obj_npc | |
| kill_by_spinjump (defined in obj_npc) | obj_npc | |
| kill_by_statue (defined in obj_npc) | obj_npc | |
| kill_hammer (defined in obj_npc) | obj_npc | |
| kill_on_eat (defined in obj_npc) | obj_npc | |
| kill_on_jump (defined in obj_npc) | obj_npc | |
| kill_on_pit_fall (defined in obj_npc) | obj_npc | |
| kill_slide_slope (defined in obj_npc) | obj_npc | |
| kill_tail (defined in obj_npc) | obj_npc | |
| lava_protect (defined in obj_npc) | obj_npc | |
| mask_n (defined in obj_npc) | obj_npc | |
| movement (defined in obj_npc) | obj_npc | |
| name (defined in obj_npc) | obj_npc | |
| no_npc_collions (defined in obj_npc) | obj_npc | |
| scenery (defined in obj_npc) | obj_npc | |
| score (defined in obj_npc) | obj_npc | |
| shared_ani (defined in obj_npc) | obj_npc | |
| spawn_bump enum value (defined in obj_npc) | obj_npc | |
| spawn_warp enum value (defined in obj_npc) | obj_npc | |
| special_2_combobox_opts (defined in obj_npc) | obj_npc | |
| special_2_name (defined in obj_npc) | obj_npc | |
| special_2_npc_box_required (defined in obj_npc) | obj_npc | |
| special_2_npc_spin_required (defined in obj_npc) | obj_npc | |
| special_2_spin_max (defined in obj_npc) | obj_npc | |
| special_2_spin_min (defined in obj_npc) | obj_npc | |
| special_2_spin_value_offset (defined in obj_npc) | obj_npc | |
| special_2_type (defined in obj_npc) | obj_npc | |
| special_combobox_opts (defined in obj_npc) | obj_npc | |
| special_name (defined in obj_npc) | obj_npc | |
| special_option (defined in obj_npc) | obj_npc | |
| special_option_2 (defined in obj_npc) | obj_npc | |
| special_spin_max (defined in obj_npc) | obj_npc | |
| special_spin_min (defined in obj_npc) | obj_npc | |
| special_spin_value_offset (defined in obj_npc) | obj_npc | |
| special_type (defined in obj_npc) | obj_npc | |
| speed (defined in obj_npc) | obj_npc | |
| takable (defined in obj_npc) | obj_npc | |
| takable_snd (defined in obj_npc) | obj_npc | |
| textureArrayId (defined in obj_npc) | obj_npc | |
| textureID (defined in obj_npc) | obj_npc | |
| turn_on_cliff_detect (defined in obj_npc) | obj_npc | |
| width (defined in obj_npc) | obj_npc | |
| z_offset (defined in obj_npc) | obj_npc |
1.8.7