Control key map structure. Contains a "is pressed" states of all available control keys. More...
#include <control_keys.h>
Public Attributes | |
| bool | start |
| Start key. | |
| bool | left |
| Left arrow. | |
| bool | right |
| Right arrow. | |
| bool | up |
| Up arrow. | |
| bool | down |
| Down arrow. | |
| bool | run |
| Run/shoot/whip/beat/attack. | |
| bool | jump |
| Jump/Swim up. | |
| bool | alt_run |
| Alt-jump/Spin-jump/Unmount-vehicle. | |
| bool | alt_jump |
| Alt-jump/Shoot/Whip/Attack. | |
| bool | drop |
| Drop a holden item from a reserve box or Choice & Use item in the stock (Weapon, Potion, Armor, Shield, Bomb, etc.) | |
Control key map structure. Contains a "is pressed" states of all available control keys.
1.8.7