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Public Attributes | List of all members
GamesaveData Struct Reference

Public Attributes

bool ReadFileValid
 
PGESTRING ERROR_info
 
PGESTRING ERROR_linedata
 
int ERROR_linenum
 
int version
 
int lives
 Number of lives.
 
unsigned int coins
 Number of coins.
 
unsigned int points
 Number of points.
 
unsigned int totalStars
 Total stars.
 
long worldPosX
 Last world map position X.
 
long worldPosY
 Last world map position Y.
 
long last_hub_warp
 Last entered/exited warp Array-ID on the HUB-based episodes.
 
unsigned int musicID
 Current world music ID.
 
PGESTRING musicFile
 Current world music file (custom music)
 
bool gameCompleted
 Is episode was completed in last time.
 
PGEVECTOR< saveCharStatecharacterStates
 
PGELIST< int > currentCharacter
 
PGEVECTOR< visibleItem > visibleLevels
 
PGEVECTOR< visibleItem > visiblePaths
 
PGEVECTOR< visibleItem > visibleScenery
 
PGEVECTOR< starOnLevel > gottenStars
 
bool modified
 
bool untitled
 
bool smbx64strict
 
PGESTRING filename
 
PGESTRING path
 

The documentation for this struct was generated from the following file: