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setup_load_screen.h
1 /*
2  * Platformer Game Engine by Wohlstand, a free platform for game making
3  * Copyright (c) 2015 Vitaly Novichkov <admin@wohlnet.ru>
4  *
5  * This program is free software: you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation, either version 3 of the License, or
8  * any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program. If not, see <http://www.gnu.org/licenses/>.
17  */
18 
19 #ifndef SETUP_LOAD_SCREEN_H
20 #define SETUP_LOAD_SCREEN_H
21 
22 #include <QString>
23 #include <QColor>
24 class QSettings;
25 #include <QList>
26 
28 {
29  QString imgFile;
30  bool animated;
31  int frames;
32  int x;
33  int y;
34 };
35 
37 {
38  void init(QSettings &engine_ini);
39  QString backgroundImg;
40  QColor backgroundColor;
41  int updateDelay;
42  QString luaFile;
43  QList<LoadingScreenAdditionalImage > AdditionalImages;
44 };
45 
46 #endif // SETUP_LOAD_SCREEN_H
47 
Definition: setup_load_screen.h:36
Definition: setup_load_screen.h:27