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pge_menubox.h
1 /*
2  * Platformer Game Engine by Wohlstand, a free platform for game making
3  * Copyright (c) 2015 Vitaly Novichkov <admin@wohlnet.ru>
4  *
5  * This program is free software: you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation, either version 3 of the License, or
8  * any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program. If not, see <http://www.gnu.org/licenses/>.
17  */
18 
19 #ifndef PGE_MENUBOX_H
20 #define PGE_MENUBOX_H
21 
22 #include "pge_menuboxbase.h"
23 
25 {
26 public:
27  PGE_MenuBox(Scene * _parentScene=NULL, QString _title="Menu is works!",
28  msgType _type=msg_info, PGE_Point boxCenterPos=PGE_Point(-1,-1), float _padding=-1, QString texture="");
29  PGE_MenuBox(const PGE_MenuBox &mb);
30 
31  ~PGE_MenuBox();
32 
33  void onUpButton();
34  void onDownButton();
35  void onLeftButton();
36  void onRightButton();
37  void onJumpButton();
38  void onAltJumpButton();
39  void onRunButton();
40  void onAltRunButton();
41  void onStartButton();
42  void onDropButton();
43 
44 };
45 
46 #endif // PGE_MENUBOX_H
Definition: pge_menubox.h:24
Definition: scene.h:36
Definition: point.h:23
Definition: pge_menuboxbase.h:43