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lvl_warp.h
1 /*
2  * Platformer Game Engine by Wohlstand, a free platform for game making
3  * Copyright (c) 2015 Vitaly Novichkov <admin@wohlnet.ru>
4  *
5  * This program is free software: you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation, either version 3 of the License, or
8  * any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program. If not, see <http://www.gnu.org/licenses/>.
17  */
18 
19 #ifndef LVL_WARP_H
20 #define LVL_WARP_H
21 
22 #include "lvl_base_object.h"
24 
25 class LVL_Warp : public PGE_Phys_Object
26 {
27 public:
28  LVL_Warp();
29  ~LVL_Warp();
30  void init();
31 
32  LevelDoor data; //Local settings
33 };
34 
35 #endif // LVL_WARP_H
Level specific Warp entry structure. Defines preferences of each Warp entry.
Definition: lvl_filedata.h:231
PGE File Library.
The PGE_Phys_Object class.
Definition: lvl_base_object.h:51
Definition: lvl_warp.h:25