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lvl_player_def.h
1 #ifndef LVL_PLAYERDEF_H
2 #define LVL_PLAYERDEF_H
3 
4 #include "../../data_configs/config_manager.h"
5 
7 {
8 public:
10  ~LVL_PlayerDef();
11  LVL_PlayerDef(const LVL_PlayerDef &d);
12  void setCharacterID(int _id);
13  void setState(int _state);
14  void setPlayerID(int id);
15  int playerID();
16  int characterID();
17  int currentState();
18  int width();
19  int height();
20  int heightDuck();
21 
22 private:
23  int _playerID;
24  int _currentState;
25  int _characterID;
26 };
27 
28 #endif // LVL_PLAYERDEF_H
Definition: lvl_player_def.h:6