1 #ifndef LVL_PLAYERDEF_H
2 #define LVL_PLAYERDEF_H
4 #include "../../data_configs/config_manager.h"
12 void setCharacterID(
int _id);
13 void setState(
int _state);
14 void setPlayerID(
int id);
28 #endif // LVL_PLAYERDEF_H
Definition: lvl_player_def.h:6