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PGE Engine
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6 #define luautil_loadlua(state, code, codelength, buffername) luaL_loadbuffer(state, code, codelength, buffername) || lua_pcall(state, 0, LUA_MULTRET, 0);
7 #define luautil_loadclass(state, code, codelength, buffername) luaL_loadbuffer(state, code, codelength, buffername) || lua_pcall(state, 0, 1, 0);