6 #include <QVariantList>
8 #include <luabind/luabind.hpp>
9 #include <lua_inclues/lua.hpp>
18 std::string m_eventName;
21 lua_State* getNativeState();
24 std::vector<luabind::object> objList;
27 std::string eventName()
const;
28 void setEventName(
const std::string &eventName);
31 void addParameter(T par){
32 objList.emplace_back(getNativeState(), par);
34 void cleanupAllParams();
36 static luabind::scope bindToLua();
This class should have basic functions for interacting with lua To run the lua engine you have to con...
Definition: lua_engine.h:27
Definition: lua_event.h:13