Here is a list of all documented class members with links to the class documentation for each member:
- g -
- gameCompleted
: GamesaveData
- generator
: LevelNPC
- generator_direct
: LevelNPC
- generator_period
: LevelNPC
- generator_type
: LevelNPC
- GetAt()
: RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >
- getBaseScene()
: LuaEngine
- GetBounds()
: RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >::Iterator
- getCustomFile()
: CustomDirManager
- getErrorString()
: FileFormats
- GetFirst()
: RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >
- getJoystickDevice()
: JoystickController
- GetNext()
: RTree< DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, TMINNODES >
- gravity_accel
: obj_player_physics
- gravity_scale
: obj_player_physics
- gravityAccel
: PGE_Phys_Object_Phys
- gravityScale
: PGE_Phys_Object_Phys
- grd_dec_x
: PGE_Phys_Object_Phys
- ground_c
: obj_player_physics
- ground_c_max
: obj_player_physics
- gscale_Backup
: LVL_Player