19 #ifndef CONTROL_KEYS_H
20 #define CONTROL_KEYS_H
Control key map structure. Contains a "is pressed" states of all available control keys...
Definition: control_keys.h:25
bool alt_run
Alt-jump/Spin-jump/Unmount-vehicle.
Definition: control_keys.h:44
bool start
Start key.
Definition: control_keys.h:28
bool drop
Drop a holden item from a reserve box or Choice & Use item in the stock (Weapon, Potion, Armor, Shield, Bomb, etc.)
Definition: control_keys.h:49
bool alt_jump
Alt-jump/Shoot/Whip/Attack.
Definition: control_keys.h:46
bool down
Down arrow.
Definition: control_keys.h:37
bool jump
Jump/Swim up.
Definition: control_keys.h:42
bool right
Right arrow.
Definition: control_keys.h:33
bool up
Up arrow.
Definition: control_keys.h:35
bool left
Left arrow.
Definition: control_keys.h:31
bool run
Run/shoot/whip/beat/attack.
Definition: control_keys.h:40