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WldSceneryItem Class Reference
Inheritance diagram for WldSceneryItem:
WorldNode

Public Member Functions

 WldSceneryItem (WorldScenery _data)
 
 WldSceneryItem (const WldSceneryItem &x)
 
bool init ()
 
void render (float rx, float ry)
 
- Public Member Functions inherited from WorldNode
 WorldNode (const WorldNode &xx)
 
virtual bool collidePoint (long rx, long ry)
 
virtual bool collideWith (WorldNode *it)
 

Public Attributes

obj_w_scenery setup
 
WorldScenery data
 
- Public Attributes inherited from WorldNode
int type
 
long x
 
long y
 
long w
 
long h
 
float r
 
float g
 
float b
 
double Z
 
PGE_Texture texture
 
bool animated
 
long animatorID
 
bool vizible
 

Additional Inherited Members

- Public Types inherited from WorldNode
enum  nodeType {
  unknown =0, tile, scenery, path,
  level, musicbox
}
 

The documentation for this class was generated from the following files: