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TitleScene Member List

This is the complete list of members for TitleScene, including all inherited members.

_doShutDown (defined in Scene)Sceneprotected
_errorString (defined in Scene)Sceneprotected
_Unknown enum value (defined in Scene)Scene
addRenderFunction(const std::function< void()> &renderFunc) (defined in Scene)Scene
ANSWER_CREDITS enum value (defined in TitleScene)TitleScene
ANSWER_EXIT enum value (defined in TitleScene)TitleScene
ANSWER_GAMEOVER enum value (defined in TitleScene)TitleScene
ANSWER_LOADING enum value (defined in TitleScene)TitleScene
ANSWER_PLAYBATTLE enum value (defined in TitleScene)TitleScene
ANSWER_PLAYEPISODE enum value (defined in TitleScene)TitleScene
ANSWER_PLAYEPISODE_2P enum value (defined in TitleScene)TitleScene
ANSWER_PLAYLEVEL enum value (defined in TitleScene)TitleScene
clearRenderFunctions() (defined in Scene)Scene
controller (defined in TitleScene)TitleScene
Credits enum value (defined in Scene)Scene
CurrentMenu enum name (defined in TitleScene)TitleScene
doExit (defined in Scene)Sceneprotected
doShutDown() (defined in Scene)Scene
errorString() (defined in Scene)Scene
exec() (defined in TitleScene)TitleScenevirtual
fader (defined in Scene)Scene
filefind_finished (defined in TitleScene)TitleScenestatic
filefind_folder (defined in TitleScene)TitleScenestatic
filefind_found_files (defined in TitleScene)TitleScenestatic
filefind_thread (defined in TitleScene)TitleScenestatic
findEpisodes(void *) (defined in TitleScene)TitleScenestatic
findLevels(void *) (defined in TitleScene)TitleScenestatic
GameOver enum value (defined in Scene)Scene
getLuaEngine() (defined in TitleScene)TitleScenevirtual
init() (defined in TitleScene)TitleScene
isExiting() (defined in Scene)Scene
isOpacityFadding() (defined in Scene)Scene
isVizibleOnScreen(PGE_RectF &rect) (defined in Scene)Scenevirtual
isVizibleOnScreen(double x, double y, double w, double h) (defined in Scene)Scenevirtual
launchStaticEffect(long effectID, float startX, float startY, int animationLoops, int delay, float velocityX, float velocityY, float gravity, int direction=0, Scene_Effect_Phys phys=Scene_Effect_Phys())Scene
launchStaticEffectC(long effectID, float startX, float startY, int animationLoops, int delay, float velocityX, float velocityY, float gravity, int direction=0, Scene_Effect_Phys phys=Scene_Effect_Phys())Scene
Level enum value (defined in Scene)Scene
Loading enum value (defined in Scene)Scene
menu (defined in TitleScene)TitleScene
menu_controls enum value (defined in TitleScene)TitleScene
menu_controls_plr1 enum value (defined in TitleScene)TitleScene
menu_controls_plr2 enum value (defined in TitleScene)TitleScene
menu_dummy_and_big enum value (defined in TitleScene)TitleScene
menu_main enum value (defined in TitleScene)TitleScene
menu_opensave enum value (defined in TitleScene)TitleScene
menu_options enum value (defined in TitleScene)TitleScene
menu_playbattle enum value (defined in TitleScene)TitleScene
menu_playbattle_wait enum value (defined in TitleScene)TitleScene
menu_playepisode enum value (defined in TitleScene)TitleScene
menu_playepisode_wait enum value (defined in TitleScene)TitleScene
menu_player enum value (defined in TitleScene)TitleScene
menu_playlevel enum value (defined in TitleScene)TitleScene
menu_playlevel_wait enum value (defined in TitleScene)TitleScene
menu_testboxes enum value (defined in TitleScene)TitleScene
menu_tests enum value (defined in TitleScene)TitleScene
menu_videosettings enum value (defined in TitleScene)TitleScene
menu_volume enum value (defined in TitleScene)TitleScene
menuAnswer enum name (defined in TitleScene)TitleScene
menuFirst enum value (defined in TitleScene)TitleScene
menuLast enum value (defined in TitleScene)TitleScene
numOfPlayers (defined in TitleScene)TitleScene
onKeyboardPressed(SDL_Scancode scancode)TitleScenevirtual
onKeyboardPressedSDL(SDL_Keycode sdl_key, Uint16 modifier)TitleScenevirtual
onKeyboardReleased(SDL_Scancode scancode)Scenevirtual
onKeyboardReleasedSDL(SDL_Keycode sdl_key, Uint16 modifier)Scenevirtual
onKeyInput(int key)Scenevirtual
onMouseMoved(SDL_MouseMotionEvent &mmevent) (defined in TitleScene)TitleScenevirtual
onMousePressed(SDL_MouseButtonEvent &mbevent) (defined in TitleScene)TitleScenevirtual
onMouseReleased(SDL_MouseButtonEvent &mbevent) (defined in Scene)Scenevirtual
onMouseWheel(SDL_MouseWheelEvent &wheelevent) (defined in TitleScene)TitleScenevirtual
processEffects(float ticks) (defined in Scene)Scene
processEvents() (defined in TitleScene)TitleScenevirtual
processMenu() (defined in TitleScene)TitleScene
render() (defined in TitleScene)TitleScenevirtual
renderMouse() (defined in TitleScene)TitleScenevirtual
resetController() (defined in TitleScene)TitleScene
result_episode (defined in TitleScene)TitleScene
result_level (defined in TitleScene)TitleScene
running (defined in Scene)Sceneprotected
Scene() (defined in Scene)Scene
Scene(TypeOfScene _type) (defined in Scene)Scene
SceneEffectsArray typedef (defined in Scene)Scene
setFade(int speed, float target, float step) (defined in Scene)Scene
StClock typedef (defined in Scene)Sceneprotected
StTimePt typedef (defined in Scene)Sceneprotected
Title enum value (defined in Scene)Scene
TitleScene() (defined in TitleScene)TitleScene
type() (defined in Scene)Scene
TypeOfScene enum name (defined in Scene)Scene
update() (defined in TitleScene)TitleScenevirtual
updateLua() (defined in Scene)Scenevirtual
updateTickValue() (defined in Scene)Scene
uTick (defined in Scene)Sceneprotected
uTickf (defined in Scene)Sceneprotected
wait(float ms) (defined in Scene)Sceneprotected
WorkingEffects (defined in Scene)Scene
World enum value (defined in Scene)Scene
~Scene() (defined in Scene)Scenevirtual
~TitleScene() (defined in TitleScene)TitleScene