This is the complete list of members for TitleScene, including all inherited members.
| _doShutDown (defined in Scene) | Scene | protected |
| _errorString (defined in Scene) | Scene | protected |
| _Unknown enum value (defined in Scene) | Scene | |
| addRenderFunction(const std::function< void()> &renderFunc) (defined in Scene) | Scene | |
| ANSWER_CREDITS enum value (defined in TitleScene) | TitleScene | |
| ANSWER_EXIT enum value (defined in TitleScene) | TitleScene | |
| ANSWER_GAMEOVER enum value (defined in TitleScene) | TitleScene | |
| ANSWER_LOADING enum value (defined in TitleScene) | TitleScene | |
| ANSWER_PLAYBATTLE enum value (defined in TitleScene) | TitleScene | |
| ANSWER_PLAYEPISODE enum value (defined in TitleScene) | TitleScene | |
| ANSWER_PLAYEPISODE_2P enum value (defined in TitleScene) | TitleScene | |
| ANSWER_PLAYLEVEL enum value (defined in TitleScene) | TitleScene | |
| clearRenderFunctions() (defined in Scene) | Scene | |
| controller (defined in TitleScene) | TitleScene | |
| Credits enum value (defined in Scene) | Scene | |
| CurrentMenu enum name (defined in TitleScene) | TitleScene | |
| doExit (defined in Scene) | Scene | protected |
| doShutDown() (defined in Scene) | Scene | |
| errorString() (defined in Scene) | Scene | |
| exec() (defined in TitleScene) | TitleScene | virtual |
| fader (defined in Scene) | Scene | |
| filefind_finished (defined in TitleScene) | TitleScene | static |
| filefind_folder (defined in TitleScene) | TitleScene | static |
| filefind_found_files (defined in TitleScene) | TitleScene | static |
| filefind_thread (defined in TitleScene) | TitleScene | static |
| findEpisodes(void *) (defined in TitleScene) | TitleScene | static |
| findLevels(void *) (defined in TitleScene) | TitleScene | static |
| GameOver enum value (defined in Scene) | Scene | |
| getLuaEngine() (defined in TitleScene) | TitleScene | virtual |
| init() (defined in TitleScene) | TitleScene | |
| isExiting() (defined in Scene) | Scene | |
| isOpacityFadding() (defined in Scene) | Scene | |
| isVizibleOnScreen(PGE_RectF &rect) (defined in Scene) | Scene | virtual |
| isVizibleOnScreen(double x, double y, double w, double h) (defined in Scene) | Scene | virtual |
| launchStaticEffect(long effectID, float startX, float startY, int animationLoops, int delay, float velocityX, float velocityY, float gravity, int direction=0, Scene_Effect_Phys phys=Scene_Effect_Phys()) | Scene | |
| launchStaticEffectC(long effectID, float startX, float startY, int animationLoops, int delay, float velocityX, float velocityY, float gravity, int direction=0, Scene_Effect_Phys phys=Scene_Effect_Phys()) | Scene | |
| Level enum value (defined in Scene) | Scene | |
| Loading enum value (defined in Scene) | Scene | |
| menu (defined in TitleScene) | TitleScene | |
| menu_controls enum value (defined in TitleScene) | TitleScene | |
| menu_controls_plr1 enum value (defined in TitleScene) | TitleScene | |
| menu_controls_plr2 enum value (defined in TitleScene) | TitleScene | |
| menu_dummy_and_big enum value (defined in TitleScene) | TitleScene | |
| menu_main enum value (defined in TitleScene) | TitleScene | |
| menu_opensave enum value (defined in TitleScene) | TitleScene | |
| menu_options enum value (defined in TitleScene) | TitleScene | |
| menu_playbattle enum value (defined in TitleScene) | TitleScene | |
| menu_playbattle_wait enum value (defined in TitleScene) | TitleScene | |
| menu_playepisode enum value (defined in TitleScene) | TitleScene | |
| menu_playepisode_wait enum value (defined in TitleScene) | TitleScene | |
| menu_player enum value (defined in TitleScene) | TitleScene | |
| menu_playlevel enum value (defined in TitleScene) | TitleScene | |
| menu_playlevel_wait enum value (defined in TitleScene) | TitleScene | |
| menu_testboxes enum value (defined in TitleScene) | TitleScene | |
| menu_tests enum value (defined in TitleScene) | TitleScene | |
| menu_videosettings enum value (defined in TitleScene) | TitleScene | |
| menu_volume enum value (defined in TitleScene) | TitleScene | |
| menuAnswer enum name (defined in TitleScene) | TitleScene | |
| menuFirst enum value (defined in TitleScene) | TitleScene | |
| menuLast enum value (defined in TitleScene) | TitleScene | |
| numOfPlayers (defined in TitleScene) | TitleScene | |
| onKeyboardPressed(SDL_Scancode scancode) | TitleScene | virtual |
| onKeyboardPressedSDL(SDL_Keycode sdl_key, Uint16 modifier) | TitleScene | virtual |
| onKeyboardReleased(SDL_Scancode scancode) | Scene | virtual |
| onKeyboardReleasedSDL(SDL_Keycode sdl_key, Uint16 modifier) | Scene | virtual |
| onKeyInput(int key) | Scene | virtual |
| onMouseMoved(SDL_MouseMotionEvent &mmevent) (defined in TitleScene) | TitleScene | virtual |
| onMousePressed(SDL_MouseButtonEvent &mbevent) (defined in TitleScene) | TitleScene | virtual |
| onMouseReleased(SDL_MouseButtonEvent &mbevent) (defined in Scene) | Scene | virtual |
| onMouseWheel(SDL_MouseWheelEvent &wheelevent) (defined in TitleScene) | TitleScene | virtual |
| processEffects(float ticks) (defined in Scene) | Scene | |
| processEvents() (defined in TitleScene) | TitleScene | virtual |
| processMenu() (defined in TitleScene) | TitleScene | |
| render() (defined in TitleScene) | TitleScene | virtual |
| renderMouse() (defined in TitleScene) | TitleScene | virtual |
| resetController() (defined in TitleScene) | TitleScene | |
| result_episode (defined in TitleScene) | TitleScene | |
| result_level (defined in TitleScene) | TitleScene | |
| running (defined in Scene) | Scene | protected |
| Scene() (defined in Scene) | Scene | |
| Scene(TypeOfScene _type) (defined in Scene) | Scene | |
| SceneEffectsArray typedef (defined in Scene) | Scene | |
| setFade(int speed, float target, float step) (defined in Scene) | Scene | |
| StClock typedef (defined in Scene) | Scene | protected |
| StTimePt typedef (defined in Scene) | Scene | protected |
| Title enum value (defined in Scene) | Scene | |
| TitleScene() (defined in TitleScene) | TitleScene | |
| type() (defined in Scene) | Scene | |
| TypeOfScene enum name (defined in Scene) | Scene | |
| update() (defined in TitleScene) | TitleScene | virtual |
| updateLua() (defined in Scene) | Scene | virtual |
| updateTickValue() (defined in Scene) | Scene | |
| uTick (defined in Scene) | Scene | protected |
| uTickf (defined in Scene) | Scene | protected |
| wait(float ms) (defined in Scene) | Scene | protected |
| WorkingEffects (defined in Scene) | Scene | |
| World enum value (defined in Scene) | Scene | |
| ~Scene() (defined in Scene) | Scene | virtual |
| ~TitleScene() (defined in TitleScene) | TitleScene |
1.8.7