This is the complete list of members for LVL_PlayerDef, including all inherited members.
| characterID() (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| currentState() (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| height() (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| heightDuck() (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| LVL_PlayerDef() (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| LVL_PlayerDef(const LVL_PlayerDef &d) (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| playerID() (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| setCharacterID(int _id) (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| setPlayerID(int id) (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| setState(int _state) (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| width() (defined in LVL_PlayerDef) | LVL_PlayerDef | |
| ~LVL_PlayerDef() (defined in LVL_PlayerDef) | LVL_PlayerDef |
1.8.7