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LVL_Block Member List

This is the complete list of members for LVL_Block, including all inherited members.

_accelXPGE_Phys_Object
_accelYPGE_Phys_Object
_heightPGE_Phys_Object
_height_halfPGE_Phys_Object
_is_visible (defined in PGE_Phys_Object)PGE_Phys_Object
_parentSection (defined in PGE_Phys_Object)PGE_Phys_Object
_posXPGE_Phys_Object
_posYPGE_Phys_Object
_realHeightPGE_Phys_Object
_realWidthPGE_Phys_Object
_smbxTickTime (defined in PGE_Phys_Object)PGE_Phys_Objectstatic
_syncPosition() (defined in PGE_Phys_Object)PGE_Phys_Object
_syncPositionAndSize() (defined in PGE_Phys_Object)PGE_Phys_Object
_syncSection() (defined in PGE_Phys_Object)PGE_Phys_Object
_velocityXPGE_Phys_Object
_velocityX_addPGE_Phys_Object
_velocityX_prevPGE_Phys_Object
_velocityYPGE_Phys_Object
_velocityY_addPGE_Phys_Object
_velocityY_prevPGE_Phys_Object
_widthPGE_Phys_Object
_width_halfPGE_Phys_Object
animated (defined in LVL_Block)LVL_Block
animator_ID (defined in LVL_Block)LVL_Block
applyAccel(double x, double y) (defined in PGE_Phys_Object)PGE_Phys_Object
bindToLua() (defined in LVL_Block)LVL_Blockstatic
bottom() (defined in PGE_Phys_Object)PGE_Phys_Object
collide_npc (defined in PGE_Phys_Object)PGE_Phys_Object
collide_player (defined in PGE_Phys_Object)PGE_Phys_Object
collided_slope (defined in PGE_Phys_Object)PGE_Phys_Object
collided_slope_angle_ratio (defined in PGE_Phys_Object)PGE_Phys_Object
collided_slope_angle_ratio_celling (defined in PGE_Phys_Object)PGE_Phys_Object
collided_slope_celling (defined in PGE_Phys_Object)PGE_Phys_Object
colliding_xSpeed (defined in PGE_Phys_Object)PGE_Phys_Object
colliding_ySpeed (defined in PGE_Phys_Object)PGE_Phys_Object
COLLISION_ANY enum value (defined in PGE_Phys_Object)PGE_Phys_Object
COLLISION_BOTTOM enum value (defined in PGE_Phys_Object)PGE_Phys_Object
COLLISION_NONE enum value (defined in PGE_Phys_Object)PGE_Phys_Object
COLLISION_TOP enum value (defined in PGE_Phys_Object)PGE_Phys_Object
CollisionType enum name (defined in PGE_Phys_Object)PGE_Phys_Object
data (defined in LVL_Block)LVL_Block
destroy(bool playEffect=false) (defined in LVL_Block)LVL_Block
destroyed (defined in LVL_Block)LVL_Block
directions enum name (defined in LVL_Block)LVL_Block
down enum value (defined in LVL_Block)LVL_Block
fade_step (defined in LVL_Block)LVL_Block
fadeOffset (defined in LVL_Block)LVL_Block
fadeSpeed (defined in LVL_Block)LVL_Block
fadeStep() (defined in LVL_Block)LVL_Block
gravityAccel() (defined in PGE_Phys_Object)PGE_Phys_Object
gravityScale() (defined in PGE_Phys_Object)PGE_Phys_Object
height() (defined in PGE_Phys_Object)PGE_Phys_Object
hide() (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual
hit(directions _dir=up) (defined in LVL_Block)LVL_Block
hit(bool isUp, LVL_Player *player, int numHits=1) (defined in LVL_Block)LVL_Block
hitDirection (defined in LVL_Block)LVL_Block
init() (defined in LVL_Block)LVL_Block
isFading() (defined in LVL_Block)LVL_Block
isFloor(QVector< PGE_Phys_Object * > &blocks, bool *isCliff=0) (defined in PGE_Phys_Object)PGE_Phys_Object
isHidden (defined in LVL_Block)LVL_Block
isInited() (defined in LVL_Block)LVL_Block
isPaused() (defined in PGE_Phys_Object)PGE_Phys_Object
isRectangle (defined in PGE_Phys_Object)PGE_Phys_Object
isVisible() (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual
isWall(QVector< PGE_Phys_Object * > &blocks) (defined in PGE_Phys_Object)PGE_Phys_Object
iterateStep(float ticks) (defined in PGE_Phys_Object)PGE_Phys_Object
left enum value (defined in LVL_Block)LVL_Block
left() (defined in PGE_Phys_Object)PGE_Phys_Object
lua_contentID() (defined in LVL_Block)LVL_Block
lua_contentID_old() (defined in LVL_Block)LVL_Block
lua_getID() (defined in LVL_Block)LVL_Block
lua_invisible() (defined in LVL_Block)LVL_Block
lua_isSolid() (defined in LVL_Block)LVL_Block
lua_setContentID(int npcid) (defined in LVL_Block)LVL_Block
lua_setContentID_old(int npcid) (defined in LVL_Block)LVL_Block
lua_setInvisible(bool iv) (defined in LVL_Block)LVL_Block
lua_setSlippery(bool sl) (defined in LVL_Block)LVL_Block
lua_slippery() (defined in LVL_Block)LVL_Block
LVL_Block() (defined in LVL_Block)LVL_Block
LVLBGO enum value (defined in PGE_Phys_Object)PGE_Phys_Object
LVLBlock enum value (defined in PGE_Phys_Object)PGE_Phys_Object
LVLEffect enum value (defined in PGE_Phys_Object)PGE_Phys_Object
LVLNPC enum value (defined in PGE_Phys_Object)PGE_Phys_Object
LVLPhysEnv enum value (defined in PGE_Phys_Object)PGE_Phys_Object
LVLPlayer enum value (defined in PGE_Phys_Object)PGE_Phys_Object
LVLSpecial enum value (defined in PGE_Phys_Object)PGE_Phys_Object
LVLUnknown enum value (defined in PGE_Phys_Object)PGE_Phys_Object
LVLWarp enum value (defined in PGE_Phys_Object)PGE_Phys_Object
manual_ticks (defined in LVL_Block)LVL_Block
nearestBlock(QVector< PGE_Phys_Object * > &blocks) (defined in PGE_Phys_Object)PGE_Phys_Object
nearestBlockY(QVector< PGE_Phys_Object * > &blocks) (defined in PGE_Phys_Object)PGE_Phys_Object
offset_x (defined in LVL_Block)LVL_Block
offset_y (defined in LVL_Block)LVL_Block
PGE_Phys_Object() (defined in PGE_Phys_Object)PGE_Phys_Object
phys_setupPGE_Phys_Object
posCenterX()PGE_Phys_Object
posCenterY()PGE_Phys_Object
posRectPGE_Phys_Object
posX()PGE_Phys_Objectvirtual
posY()PGE_Phys_Objectvirtual
render(double camX, double camY) (defined in LVL_Block)LVL_Blockvirtual
renderDebug(float _camX, float _camY) (defined in PGE_Phys_Object)PGE_Phys_Object
right enum value (defined in LVL_Block)LVL_Block
right() (defined in PGE_Phys_Object)PGE_Phys_Object
sct() (defined in PGE_Phys_Object)PGE_Phys_Object
setBottom(double btm) (defined in PGE_Phys_Object)PGE_Phys_Object
setCenterPos(double x, double y) (defined in PGE_Phys_Object)PGE_Phys_Object
setCenterX(double x) (defined in PGE_Phys_Object)PGE_Phys_Object
setCenterY(double y) (defined in PGE_Phys_Object)PGE_Phys_Object
setDecelX(double x) (defined in PGE_Phys_Object)PGE_Phys_Object
setFade(int speed, float target, float step) (defined in LVL_Block)LVL_Block
setGravityAccel(float acl) (defined in PGE_Phys_Object)PGE_Phys_Object
setGravityScale(double scl) (defined in PGE_Phys_Object)PGE_Phys_Object
setHeight(float h) (defined in PGE_Phys_Object)PGE_Phys_Object
setLeft(double lf) (defined in PGE_Phys_Object)PGE_Phys_Object
setParentSection(LVL_Section *sct) (defined in PGE_Phys_Object)PGE_Phys_Object
setPaused(bool p) (defined in PGE_Phys_Object)PGE_Phys_Object
setPos(double x, double y) (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual
setPosX(double x) (defined in PGE_Phys_Object)PGE_Phys_Object
setPosY(double y) (defined in PGE_Phys_Object)PGE_Phys_Object
setRight(double rt) (defined in PGE_Phys_Object)PGE_Phys_Object
setSize(float w, float h) (defined in PGE_Phys_Object)PGE_Phys_Object
setSpeed(double x, double y) (defined in PGE_Phys_Object)PGE_Phys_Object
setSpeedX(double x) (defined in PGE_Phys_Object)PGE_Phys_Object
setSpeedY(double y) (defined in PGE_Phys_Object)PGE_Phys_Object
setTop(double tp) (defined in PGE_Phys_Object)PGE_Phys_Object
setup (defined in LVL_Block)LVL_Block
setWidth(float w) (defined in PGE_Phys_Object)PGE_Phys_Object
shape (defined in LVL_Block)LVL_Block
shape_rect enum value (defined in LVL_Block)LVL_Block
shape_slope_angle_ratio (defined in LVL_Block)LVL_Block
shape_tr_bottom_left enum value (defined in LVL_Block)LVL_Block
shape_tr_bottom_right enum value (defined in LVL_Block)LVL_Block
shape_tr_top_left enum value (defined in LVL_Block)LVL_Block
shape_tr_top_right enum value (defined in LVL_Block)LVL_Block
shapes enum name (defined in LVL_Block)LVL_Block
show() (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual
sizable (defined in LVL_Block)LVL_Block
slippery_surface (defined in PGE_Phys_Object)PGE_Phys_Object
SLOPE_LEFT enum value (defined in PGE_Phys_Object)PGE_Phys_Object
SLOPE_RIGHT enum value (defined in PGE_Phys_Object)PGE_Phys_Object
Slopes enum name (defined in PGE_Phys_Object)PGE_Phys_Object
SMBXTicksToTime(float ticks) (defined in PGE_Phys_Object)PGE_Phys_Objectstatic
solveCollision(PGE_Phys_Object *collided) (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual
speedX() (defined in PGE_Phys_Object)PGE_Phys_Object
speedXsum() (defined in PGE_Phys_Object)PGE_Phys_Object
speedY() (defined in PGE_Phys_Object)PGE_Phys_Object
speedYsum() (defined in PGE_Phys_Object)PGE_Phys_Object
stape_polygon enum value (defined in LVL_Block)LVL_Block
targetOffset (defined in LVL_Block)LVL_Block
taskToTransform (defined in LVL_Block)LVL_Block
taskToTransform_t (defined in LVL_Block)LVL_Block
texId (defined in PGE_Phys_Object)PGE_Phys_Object
texture (defined in PGE_Phys_Object)PGE_Phys_Object
tickFader(int ticks) (defined in LVL_Block)LVL_Block
top() (defined in PGE_Phys_Object)PGE_Phys_Object
transformTo(long id, int type=0) (defined in LVL_Block)LVL_Block
transformTo_x(long id) (defined in LVL_Block)LVL_Block
type (defined in PGE_Phys_Object)PGE_Phys_Object
types enum name (defined in PGE_Phys_Object)PGE_Phys_Object
up enum value (defined in LVL_Block)LVL_Block
update() (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual
update(float ticks) (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual
updateCollisions() (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual
width() (defined in PGE_Phys_Object)PGE_Phys_Object
z_index (defined in PGE_Phys_Object)PGE_Phys_Object
zIndex() (defined in LVL_Block)LVL_Blockvirtual
~LVL_Block() (defined in LVL_Block)LVL_Block
~PGE_Phys_Object() (defined in PGE_Phys_Object)PGE_Phys_Objectvirtual