This is the complete list of members for GlRenderer, including all inherited members.
| alignToCenter(int x, int w) (defined in GlRenderer) | GlRenderer | static |
| deleteTexture(PGE_Texture &tx) (defined in GlRenderer) | GlRenderer | static |
| init() (defined in GlRenderer) | GlRenderer | static |
| loadTexture(QString path, QString maskPath="") (defined in GlRenderer) | GlRenderer | static |
| loadTextureP(PGE_Texture &target, QString path, QString maskPath="") (defined in GlRenderer) | GlRenderer | static |
| makeShot() (defined in GlRenderer) | GlRenderer | static |
| makeShot_action(void *_pixels) (defined in GlRenderer) | GlRenderer | static |
| MapToGl(PGE_Point point) (defined in GlRenderer) | GlRenderer | static |
| MapToGl(float x, float y) (defined in GlRenderer) | GlRenderer | static |
| mapToOpengl(PGE_Point s) (defined in GlRenderer) | GlRenderer | static |
| MapToScr(PGE_Point point) (defined in GlRenderer) | GlRenderer | static |
| MapToScr(int x, int y) (defined in GlRenderer) | GlRenderer | static |
| ready() (defined in GlRenderer) | GlRenderer | static |
| renderRect(float x, float y, float w, float h, GLfloat red=1.f, GLfloat green=1.f, GLfloat blue=1.f, GLfloat alpha=1.f, bool filled=true) (defined in GlRenderer) | GlRenderer | static |
| renderRectBR(float _left, float _top, float _right, float _bottom, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) (defined in GlRenderer) | GlRenderer | static |
| renderTexture(PGE_Texture *texture, float x, float y) | GlRenderer | static |
| renderTexture(PGE_Texture *texture, float x, float y, float w, float h, float ani_top=0, float ani_bottom=1, float ani_left=0, float ani_right=1) | GlRenderer | static |
| renderTextureCur(float x, float y, float w, float h, float ani_top=0, float ani_bottom=1, float ani_left=0, float ani_right=1) | GlRenderer | static |
| resetRGB() (defined in GlRenderer) | GlRenderer | static |
| resetViewport() (defined in GlRenderer) | GlRenderer | static |
| ScreenshotPath (defined in GlRenderer) | GlRenderer | static |
| setRGB(float Red, float Green, float Blue, float Alpha=1.0) (defined in GlRenderer) | GlRenderer | static |
| setViewport(int x, int y, int w, int h) (defined in GlRenderer) | GlRenderer | static |
| setViewportSize(int w, int h) (defined in GlRenderer) | GlRenderer | static |
| setWindowSize(int w, int h) (defined in GlRenderer) | GlRenderer | static |
| uninit() (defined in GlRenderer) | GlRenderer | static |
1.8.7