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| ContactDetector (LVL_Npc *parentNPC) |
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| ContactDetector (const ContactDetector &cdt) |
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void | processDetector () |
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bool | detected () |
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luabind::object | getBlocks (lua_State *L) |
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luabind::object | getBGOs (lua_State *L) |
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luabind::object | getNPCs (lua_State *L) |
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luabind::object | getPlayers (lua_State *L) |
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| BasicDetector (LVL_Npc *parent) |
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| BasicDetector (const BasicDetector &dtc) |
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bool | _detected |
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LVL_Npc * | _parentNPC |
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The documentation for this class was generated from the following files:
- scenes/level/npc_detectors/lvl_dtc_contact.h
- scenes/level/npc_detectors/lvl_dtc_contact.cpp