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static bool | loadMusic (QString rootPath, QString iniFile, bool isCustom=false) |
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static bool | loadDefaultMusics () |
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static QString | getWldMusic (unsigned long musicID, QString customMusic="") |
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static QString | getLvlMusic (unsigned long musicID, QString customMusic="") |
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static QString | getSpecialMusic (unsigned long musicID) |
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static bool | loadDefaultSounds () |
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static bool | loadSound (QString rootPath, QString iniFile, bool isCustom=false) |
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static QString | getSound (unsigned long sndID) |
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static long | getSoundByRole (obj_sound_role::roles role) |
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static bool | loadSoundRolesTable () |
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static void | buildSoundIndex () |
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static void | clearSoundIndex () |
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static bool | musicIniChanged () |
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static bool | soundIniChanged () |
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static void | setConfigPath (QString p) |
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| static bool | loadBasics () |
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| static bool | unloadLevelConfigs () |
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| static bool | unloadWorldConfigs () |
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static void | unluadAll () |
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static bool | loadLevelBlocks () |
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static long | getBlockTexture (long blockID) |
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static bool | loadLevelBGO () |
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static long | getBgoTexture (long bgoID) |
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static bool | loadLevelNPC () |
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static void | loadNpcTxtConfig (long npcID) |
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static long | getNpcTexture (long npcID) |
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static bool | loadLevelBackG () |
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static bool | loadLevelBackground (obj_BG &sbg, QString section, obj_BG *merge_with=0, QString iniFile="", QSettings *setup=0) |
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static long | getBGTexture (long bgID, bool isSecond=false) |
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static bool | loadWorldTiles () |
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static long | getTileTexture (long tileID) |
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static bool | loadWorldScenery () |
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static long | getSceneryTexture (long sceneryID) |
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static bool | loadWorldPaths () |
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static long | getWldPathTexture (long pathID) |
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static bool | loadWorldLevels () |
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static long | getWldLevelTexture (long levelID) |
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static bool | loadLevelEffects () |
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static long | getEffectTexture (long effectID) |
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static long | getLvlPlayerTexture (long playerID, int stateID) |
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static long | getWldPlayerTexture (long playerID, int stateID) |
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static void | resetPlayableTexuresState () |
| | Sets all 'isInit' state to false for all textures for level textutes.
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static void | resetPlayableTexuresStateWld () |
| | Same but for world map player images.
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static bool | loadPlayableCharacters () |
| | Load lvl_characters.ini file.
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static void | addError (QString bug, QtMsgType level=QtWarningMsg) |
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static QString | PathLevelBGO () |
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static QString | PathLevelBG () |
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static QString | PathLevelBlock () |
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static QString | PathLevelNPC () |
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static QString | PathLevelNPCScript () |
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static QString | PathLevelEffect () |
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static QString | PathLevelPlayable () |
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static QString | PathCommonGFX () |
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static QString | PathScript () |
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static QString | PathWorldTiles () |
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static QString | PathWorldScenery () |
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static QString | PathWorldPaths () |
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static QString | PathWorldLevels () |
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static QString | PathWorldPlayable () |
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static QString | PathWorldMusic () |
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static QString | PathWorldSound () |
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static QString | clearMusTrack (QString path) |
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static DataFolders | dirs |
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static QString | config_id ="dummy" |
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static QString | config_dir |
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static QString | data_dir |
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static int | default_grid =32 |
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static QList< PGE_Texture > | common_textures |
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static unsigned int | screen_width =800 |
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static unsigned int | screen_height =600 |
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static screenType | screen_type = ConfigManager::SCR_Static |
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static FontsSetup | setup_fonts |
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static MainCursors | setup_cursors |
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static MessageBoxSetup | setup_message_box |
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static MenuBoxSetup | setup_menu_box |
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static MenuSetup | setup_menus |
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static LoadingScreenSetup | setup_LoadingScreen |
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static TitleScreenSetup | setup_TitleScreen |
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static WorldMapSetup | setup_WorldMap |
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static LevelSetup | setup_Level |
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static CreditsScreenSetup | setup_CreditsScreen |
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static unsigned long | music_custom_id |
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static unsigned long | music_w_custom_id |
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static QHash< int, obj_music > | main_music_lvl |
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static QHash< int, obj_music > | main_music_wld |
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static QHash< int, obj_music > | main_music_spc |
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static QHash< int, obj_sound > | main_sound |
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static QHash
< obj_sound_role::roles, long > | main_sound_table |
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static QVector< obj_sound_index > | main_sfx_index |
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static QString | music_lastIniFile |
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static QString | sound_lastIniFile |
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static bool | music_lastIniFile_changed =false |
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static bool | sound_lastIniFile_changed =false |
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static QMap< long, obj_block > | lvl_block_indexes |
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static CustomDirManager | Dir_Blocks |
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static QList< SimpleAnimator > | Animator_Blocks |
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static QMap< long, obj_bgo > | lvl_bgo_indexes |
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static CustomDirManager | Dir_BGO |
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static QList< SimpleAnimator > | Animator_BGO |
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static QMap< long, obj_npc > | lvl_npc_indexes |
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static NPC_GlobalSetup | marker_npc |
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static CustomDirManager | Dir_NPC |
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static CustomDirManager | Dir_NPCScript |
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static QList< AdvNpcAnimator > | Animator_NPC |
| | Global NPC Animators (just for a coins, vines, not for activing NPC's!)
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static QMap< long, obj_BG > | lvl_bg_indexes |
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static CustomDirManager | Dir_BG |
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static QList< SimpleAnimator > | Animator_BG |
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static QMap< long, obj_w_tile > | wld_tiles |
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static CustomDirManager | Dir_Tiles |
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static QList< SimpleAnimator > | Animator_Tiles |
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static QMap< long, obj_w_scenery > | wld_scenery |
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static CustomDirManager | Dir_Scenery |
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static QList< SimpleAnimator > | Animator_Scenery |
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static QMap< long, obj_w_path > | wld_paths |
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static CustomDirManager | Dir_WldPaths |
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static QList< SimpleAnimator > | Animator_WldPaths |
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static QMap< long, obj_w_level > | wld_levels |
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static CustomDirManager | Dir_WldLevel |
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static QList< SimpleAnimator > | Animator_WldLevel |
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static wld_levels_Markers | marker_wlvl |
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static QMap< long, obj_effect > | lvl_effects_indexes |
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static CustomDirManager | Dir_EFFECT |
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static QHash< int, obj_player > | playable_characters |
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static CustomDirManager | Dir_PlayerWld |
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static CustomDirManager | Dir_PlayerLvl |
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static QList< PGE_Texture > | level_textures |
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static QList< PGE_Texture > | world_textures |
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static QStringList | errorsList |
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