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app_path.h
1 /*
2  * Platformer Game Engine by Wohlstand, a free platform for game making
3  * Copyright (c) 2014-2015 Vitaly Novichkov <admin@wohlnet.ru>
4  *
5  * This program is free software: you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation, either version 3 of the License, or
8  * any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program. If not, see <http://www.gnu.org/licenses/>.
17  */
18 
19 #ifndef APP_PATH_H
20 #define APP_PATH_H
21 
22 #include <QString>
23 
24 extern QString ApplicationPath;
25 extern QString ApplicationPath_x;
26 
28 {
29  public:
30  static void initAppPath();
31  static QString settingsFile();
32  static QString userAppDir();
33  static void install();
34  static bool isPortable();
35  static bool userDirIsAvailable();
36 
37 private:
38  static QString _settingsPath;
39 };
40 
41 #endif // APP_PATH_H
Definition: app_path.h:27